Do you have any suggestions on how to make Dungeon Crawls more.. exciting or have a better atmosphere? Rather than just “The hallway extends 20ft and turns left..” I love dungeons, but as a DM it feels like my delivery is.. bland.

hpoirot89:

jamchef:

dungeonsdonuts:

Lots of DMs struggle with this, and for good reason. 

Dungeons are the most mechanically straightforward aspect of the game besides combat, and the immediate shape and contents of them is more pressing to players than the atmosphere. 

But, there are some simple ways to make your dungeons more atmospheric. Here’s my proposed solutions, both a long thinky one and a fast random one:

I think that dungeons should thought about as ‘once functional spaces’. Every place in the world has a purpose for which it was built, even if it’s a weirdo crazy one. Dungeon rooms should almost always be more than just treasure, traps, and monsters. 

For example, temples have cloisters, treasuries, storage rooms, waiting rooms, choirs, sanctuaries, apse, washing rooms, etc. Each of these rooms has specific objects and furniture inside them, as well as different acoustics. They get decorated with frescoes and murals or hanging art or sculptures. They’re cultural places. Think about them as physical spaces that people would use. 

Now imagine something happened in them, long ago. Why is this place a ‘dungeon’ and not still used? What event caused it to be abandoned? A battle? Plague? Was the place cursed? Come up with that and you can seed the rooms with small historical details: evidence of fights, skeletal remains, treasures hidden so they could be reclaimed later (but never were).

Now add the effects of time and nature. Fabric rots, metal rusts, stone erodes and crumbles. Plants and roots push stone tiles aside, and water seeps in and floods deep places. The passage of ages scours away history and purpose. Now, your once functional rooms don’t appear so functional, but their purpose can still be intuited.

Now add some new tenants. Monsters are always the first to reclaim abandoned civilized spaces: goblins make shantytowns out of old human ruins, beasts make warrens in sepulchral tombs, small dragons and basilisks favour places with statuaries and abandoned treasures. No matter the space or its original purpose, monsters move in and call it home. Sometimes multiple species of monsters…and then they fight or argue over sharing space.

So now your dungeon has a vivid look and feel. The important bit now is to think about how that imagined space sounds and smells

With every room and hallway, imagine how its history smells. Is it acrid or pungent? Smokey or mouldy? Does it smell surprisingly pleasant? If so, that’s often a worrisome sign, because it means something sentient might already be there. 

Audio can clue players into a space faster than any other description. Wind whistling indicates access to the surface…or a much deeper cave. Dripping denotes water (you hope). Creaking could mean doors…or ghosts. Large spaces echo, and sounds warp and distort the further away they are. There’s even different kinds of silence. There’s an empty, lonely silence that comes with long dead spaces, or the claustrophobic close silence of small spaces. 

Appeal to your players senses besides sight. Describe what rooms smell, sound, and even taste or feel like. This is a surefire way to make your dungeon rooms stand out. For example:

“You enter a 20 by 20 foot square room. It’s a stuffy old parlour. Pushing the door open you immediately smell something caustic and sour, but you don’t see an immediate source. All the furniture is rotted, but some of it looks smashed. You can hear the faintest scraping of something against the wall in the adjacent room”.

If that seems like a lot to write, try something like this: Reveal each bullet point as the players inquire about them, or when they make Perception checks:

Parlour, 20 ft square room.

  • The room feels uncomfortably thick and stuffy.
  • All the furniture is rotted out. Some of it is smashed. Evidence of a fight.
  • Smells caustic and sour. The smell comes from under a tattered rug. It’s beholder puke. 50gp if collected and sold to the right buyer.
  • Scraping sounds from the cloaker in the next room.

So maybe you already have a pretty basic dungeon and you need to make each room (or block of rooms) less boring. Here’s my handy set of sense tables:

Random Room Sensations:

For each room you want to enhance, roll four dice (a d12, a d10, a d8, and a d6). Your rolls will determine what’s up with this room. Every time you roll a result, cross it out and replace it with a new one you come up with.

Smells (1d12):

  1. Sickly sweet, like rotting fruit or wilting flowers.
  2. Musty, like old people and expired cologne.
  3. Tangy, like body odour and grime.
  4. Dusty, the choking scent of age and ghosts.
  5. Foul, like waste and death; something unholy.
  6. Crisp, like freshly cut grass or unchecked plant life.
  7. Soggy, the lingering smell of still water and flooding.
  8. Pungent, like rot and decay.
  9. Spicy, like herbs and dried ingredients, aged.
  10. Electric, a faint aroma of ozone and metals.
  11. Earthy, like fresh dirt and clay, mixed in with the copper of blood.
  12. Roll again twice, both smells clash together.

Sounds (1d10):

  1. Claustrophobic silence.
  2. Deep, echoing silence.
  3. Low moaning or groaning.
  4. Creaking of wood in the distance.
  5. Faint, maddeningly indistinct whispering.
  6. Faint, maddeningly indistinct whispering in a language you don’t know.
  7. Metal scraping against metal, rhythmically.
  8. Dripping of some kind of liquid onto stone.
  9. Dripping of some kind of liquid into more liquid.
  10. Roll again twice, both sounds are present.

Touch Sensations (1d8):

  1. Dryness on the skin, chapped lips and dry eyes.
  2. Cold dampness, water beads on metal items.
  3. Humidity, clothes become hot and heavy, metal feels colder.
  4. Dry heat, throats become parched, skin itches.
  5. Pressure change, ears pop and noises distort.
  6. Static tingling, hair stands up on end, goosebumps.
  7. Unholy chill, shivers, goosebumps, a sense of unease.
  8. The feeling of being watched, an uncomfortable presence.

Kinds of Darkness, if applicable (1d6):

  1. Grey, distant darkness that yields to lantern light.
  2. Cloying, smothering darkness that seems to draw close to you.
  3. Eerie still darkness that feels like it holds endless monsters.
  4. Calm, still darkness that invites restfulness.
  5. Flickering, shifting darkness where the room seems to be moving.
  6. Impenetrable darkness that makes darkvision endowed races feel at uneasy.

I hope all this helps make your dungeons a little less boring. The dungeon tables in the back of the 5e Dungeon Master’s Guide from @dndwizards is also helpful in this regard. 

Saving for later

There’s a special method of Dungeon design that makes them very fun as well. Basically this method makes the Dungeon fun for ANY player, be it story focused, loot focused, or whatever else you got.

The way it works is it breaks down all of Dungeon crawling into four elements: lore, traps, treasure, & encounters.

This idea states that every room of your dungeon should have 3 of these four. That way every player has something to do.

Example:

You enter a simple rectangular chamber. The cold air washes over your skin sending goosebumps down your spine, no less than the sight of the eerie statue of a woman in the center of the room does. Her lifeless eyes stare down at a brazier in her hands, inside of which is a shining pile of gold. As you slowly approach to get a closer you look, you also spy two things. First, several crates in the back of the room, stacked in the corner. Second, the sound of scratching on stone, near yet muffled. What will you do?

In this example I have three elements present that the players don’t know but get a hint of.

  1. I have treasure clearly in display for those who like loot.
  2. The scratching sound implies combat. The fighters are ready and on edge waiting for something to jump them.
  3. The smart players know that the statue isn’t gonna give away the gold for free. Especially after I called it “eerie.” So those who love a good puzzle or trap are now gonna go nuts looking for a trap on that statue.

As for what the trap is, it matters little. The gold could be covering a pressure plate and when removed it would open secret doors behind which would stand some horrid beast. To find it PCs would need some sort of a Investigation check or what not. The point is this situation provides 3 of 4 elements and entertains 3 out of 4 types of players.

And if you’re wondering what was up with the crates, those contain some minor loot. A potion or two, some gold. That’s for the players to not feel cheated out completely of their reward. Or you can make them mimics. PCs love mimics.

What do you guys think?

nineprotons:

angstriddentrashhuman:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

bleedthewineunholy:

thoughts-of-an-x-factor:

nyx-ffxiv:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

myfriendscallmekazzy:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

thoughts-of-an-x-factor:

This is the 10th one of these flowers Slash has stolen and brought home.

Here is number 11…

Here’s his third catch of the night.

And that second photo is his face right after I told him “People on the internet love your flower catching skills, Mr. Slash!”

Guess what Mr. Slash is up to tonight?

And, he’s back at it again tonight.

He got another one, and he is proud of himself.

He brought in another one tonight.

Thank you, Mr. Slash!

He is so beautiful 😭

He’s aware of that, and loves being told that. 😛

Sometimes, he will hold my hand when I ask him about the flowers.

He brought these two flowers in last night, and decided to pose for me when I put them near him to take photos.

Plot twist! He brought back a hibiscus tonight instead of the usual ones.

He must be feeling more tropical.

He’s back to the normal ones now…

Even when it’s raining, he still decides to go and find these.
Good thing for him that whatever breed of cat he is, he has remarkably water-resistant fur!

He had a very busy night while everyone was asleep last night…

(Also, if you haven’t seen it, there is a video of him that’s great, too: http://thoughts-of-an-x-factor.tumblr.com/post/164359705193/mr-slash-knows-how-to-get-his-own-cat-treats-out )

He had a busy night while I was watching SummerSlam.

He gave us one more last night, bringing his total from last night to 6! That’s a new one-night record for him!

Mr. Slash’s flower hunting adventure master post keeps on growing.

He was back at it again today.

And two more from last night…

Thank you, Mr. Slash!

Such a good kitty!

He is!

I wish Oreo brought me flowers instead of birds, lizards, mice, and squirrels 😂😂

Mr. Slash even wanted to hold hands after giving me this one.

He’s a special cat. 😀

He was asleep this morning after bringing me this one last night…

Two more gifts from Mr. Slash tonight.

Please tell Mr. Slash I love him.

What a marvelous fellow.

voidbat:

booksareperfection:

friendraichu:

queenoftheproccrastanation:

barrutmalwe:

musikit:

spooky-doings:

maeglinthebold:

phantasticmrphox:

blackfemmerealness:

semisweetshadow:

sombra-de-amigo:

clareithromycin:

pockypuck:

deathbyspaceglam:

luminousfinn:

robotbisexual:

louislumbarcurve:

carryonmy-assbutt:

katodown:

babblingbug:

zombb-8:

gingahhh:

when are male celebs gonna stop wearing boring ass plain black and white tuxedos and suits to award shows like step it up they all look the same I don’t care who made it. I wanna see some hunger games Capitol style fashion

They need to take a page from John Boyega’s book. That purple suit. Hot damn.

Not forgetting the all red, and the one with the blue blazer…….

In case people missed the red suit and his blue look: 

And then the gorgeous purple Decepticon one: 

damn son

I see your John Boyega and would also like to add Michael B. Jordan 

also, it’s not red carpet but I refuse to ignore these beauties:

Man I almost get personally offended when I see posts about dope ass red carpet suits and I don’t see anyone mention Nick Cannon:

….and its not just the suit, he rocks the iconic shoes and hats too. 

Please how can anyone be leaving these out

If I may be so free to add

the lovely

Donnie

Yen.

@looktotheforce

MOC gonna save men’s fashion guys, spread it

May I add NHL defenceman P.K. Subban to this list?

Because daaaaannnngggg

im pretty sure the reason they wear boring suits is that they dont want to overshadow their dates. Or maybe they arent supposed to overshadow them? its stupid either way

Gotta add Riz into the mix because he looks so good always.

Honestly it’s just white guys who dress boring. Black dudes out here dressing flashy as fuck and y’all just ain’t seeing them

^^^

also:

Every single one of these looks is flawless omg

You guys put in Donnie Yen without THESE lovely outfits? 

Or how about these that i call Donnie wearing a Couch:

OH COME ON NOW YOU’RE STILL MISSING THE BEST ONE.

MOC dress best

y’all seen my boy rami?

I hate when men only wears the same black suit. THIS IS GOLD!

MOC have been wearing gorgeous and colorful suits to red carpet events for years. white men wear mildly different cuts of the same shit. “male celebs” already did all that. pay attention to something besides white men.

every aquarist ever be like

eighteenbelow:

iconuk01:

lizawithazed:

saintrobot:

kaijutegu:

lunationgeckos:

kaijutegu:

thiskitty-ispissed-the-fuckoff:

byntendo:

😭where did y’all even find this I’m dead

It’s in the Super Dictionary, a flawless piece of literature that has such other wonderful situations such as cake theft…

shoe-stealing whales…

Green Lantern and Green Arrow fleeing an angry mob (also a duck is involved)…

and “please help me.”

One of my greatest regrets is not owning this book. 

Some more highlights from the Super Dictionary:

Superman is friends with a giant who has no teaspoons.

Green Lantern looks at animals.

Joker and Batman are dating.

Robin gets tied up a lot.

Robin in general has a very bad time.

Supergirl’s text says “afraid” but her eyes say something else entirely.

Superman invites literally everybody he knows to come and watch Lois Lane sleeping.

Lesbians. 

Superman gets trapped in a bubble. Not a kryptonite bubble, just a regular soap bubble.

And Green Arrow plans to murder a child.

I could post dozens more of the strange situations (like Atom going on a date with a bee, Green Lantern LOSING HIS SHIT over a child trying to pick his flowers, some strange fetishy stuff with giants, Batman refusing to get down off the table, Wonder Woman’s continuous battles against pterodactyls, and Supergirl’s forays into paleontology), but that’d take forever and this post is already pretty long. The Super Dictionary is a wonderful acid trip of a book and I have never regretted purchasing my copy. If you’d like to see some scans, there’s more of them here!

The repetitive synonyms are such a good way to learn new words!! This is so cute and I love it

I inherited my brother’s copy of this as a child and my god it was one of my favourite things

I found my copy in a charity shop in London and I thank my lucky stars every time I read it.

It even made it into DC continuity.  That’s a young Lex Luthor below.